| Author |
Thread Statistics | Show CCP posts - 3 post(s) |

floating in space
University of Caille Gallente Federation
1
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Posted - 2013.05.13 23:07:00 -
[1] - Quote
I wouldn't base predictions on DUST off of EVE's history. |

floating in space
University of Caille Gallente Federation
3
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Posted - 2013.05.14 09:00:00 -
[2] - Quote
Malcanis wrote: These are all "long term growth" enablers.
So in a year, when there are Dust Bunnies with ~30m SP or in 2 years with ~60m do you think the game will be more inviting or less inviting to new players?
That's one problem I see with it because an FPS isn't like EVE and from my understanding players are extremely sensitive to even the slightest perception of imbalance. There may not even be any significant imbalance but in a world where "HAXOR" is shouted incessantly it may be a very real perception.
I don't think this is the only reason you should avoid applying any EVE model to it. |

floating in space
University of Caille Gallente Federation
3
|
Posted - 2013.05.14 09:15:00 -
[3] - Quote
Tippia wrote:About the same, just like in EVE (and PS/PS2).
My point was an FPS is different than EVE, also PS1's cert system isn't really comparable.
As in, you can't apply a long-term growth model to an FPS, PS2 doesn't have a long term growth model (especially not compared to DUST's start with 2000 work your way up).
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floating in space
University of Caille Gallente Federation
3
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Posted - 2013.05.14 09:49:00 -
[4] - Quote
Tippia wrote:Sure they are. Both systems are designed around the concept that older Gëá better. Both use breadth and variety rather than depth and GÇ£powerGÇ¥. That's the fun thing: you're confusing EVE with other MMOs GÇö your logic about how newbies might feel would be correct if either EVE or Dust work like ye olde D&D-foundation class/level system. Neither do, which is why there's no reason (other than misconceptions) for the game to be less inviting to new players as the older players keep accumulating SP.
Misconceptions, are actual things and have to be accounted for.
Secondly, EVE for a very long time had a monopoly on the space genre as far as I'm aware which along with other things helped to foster growth. The FPS genre is so saturated that this doesn't apply. Games like CoD are re-released for a reason, one of which being players' BR (or whatever it's called BR might be Battlefield) is reset. Also, the playerbase generally decreases as time goes on in these games until a new one comes out. This is all the opposite of DUST (which appears to have mainly EVE players playing it).
edit: Also, I read someone that the explicit strategy set forth for PS2 was to settle into a niche game, which is again the opposite of DUST |

floating in space
University of Caille Gallente Federation
3
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Posted - 2013.05.14 09:55:00 -
[5] - Quote
NameWasTakenAlready wrote: And then it will repay eve through its symbiotic relationship.
Or it remains a parasite, which is possible.
I haven't tried to make any predictions or trash DUST but I really think the whole thing has a lot of serious issues. |

floating in space
University of Caille Gallente Federation
5
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Posted - 2013.05.14 21:34:00 -
[6] - Quote
I wonder what EVE would be like if they had developed it instead of DUST and WoD
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floating in space
University of Caille Gallente Federation
6
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Posted - 2013.05.15 03:47:00 -
[7] - Quote
I think the game Defiance (based on a T.V. show?) links consoles and PC, but it isn't an FPS. I haven't played it but it's described as groundbreaking in that way. There are issues however with the community, they apparently don't bother talking to each other because who knows who has a keyboard? |

floating in space
University of Caille Gallente Federation
6
|
Posted - 2013.05.15 03:49:00 -
[8] - Quote
Nevermind, it is an FPS |
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